The Lagrangian Particle Model is available with the release of FLOW-3D v11.2.
By their very nature, Lagrangian particles have a unique way of tracking physical quantities in complex flows. Their properties are not constrained by mesh resolution, and at the same time they can interact with great detail and realism with fluids and solids through mass, momentum and heat transfer. On the post-processing side, particles can add extraordinary dynamism to visualization.
Lagrangian Particle Model in FLOW-3D
Since its inception more than 30 years ago, FLOW-3D‘s particle model has evolved from simple markers to mass particles of different size and density, including electric field effects and two-way coupling with fluid flow. The model has been successfully applied to tracking pollutants in air, inclusions in metals, and debris capturing in separators to name a few. Starting with the release of version 11.1 last year, the particle model in FLOW-3D has been undergoing a major transformation to expand its capabilities. In the new model, particles are grouped into classes based on their primary functionality:
- Marker particles are simple massless markers, best used for tracking fluid flow
- Mass particles represent solid objects such as sand grains or inclusions
- Liquid particles are made of fluid and inherit fluid properties, including solidification
- Gas particles represent bubbles that change their size in response to temperature and pressure loads from the surrounding fluid
- Void particles are similar to the gas particles but their specific function is to represent and track collapsed void regions, which is useful for predicting potential porosity defects created during mold filling in casting
- Mass/momentum source particles represent user-defined mass/momentum sources in the mesh
- Probe particles are introduced to act as diagnostic devices that record and report solution quantities at their locations; they can be made of particles of any other class
- User particles can be customized through user-defined functions in the source code
Each particle class has attributes that apply to all particles in the class, such as the drag coefficient and the macro-particle factor by which each numerical particle can represent a cloud of physical particles. Particles in the user classes carry three additional, free, attributes that can be customized by the user.
Multiple species can be defined within material particle classes, representing particles of different sizes and densities.
Heat transfer with the surrounding fluid is another new feature that applies to all material particles.
Pressure in the gas particles is calculated using the equation of state and changes in response to changes in temperature. If a gas particle escapes into a void, the latter’s volume and pressure is adjusted accordingly.
Marker, mass, gas, liquid and user particles are introduced at initial particle blocks and at particle sources. Each block and source generates particles of a specific class with a user-defined distribution of species within that class.
Probe particles are placed individually, and void particles are added automatically during simulation in place of collapsed void regions.
Fluid in the liquid particles can undergo phase changes due to evaporation and condensation as well as solidification. Solidified particles behave as solid objects, similar to the mass particles, but are converted into fluid once they enter it and re-melt. In addition, when the two-fluid Phase Change model is activated, liquid particles can evaporate and condense while moving in the gas, making it useful for modeling spray cooling.
In addition to new physical modeling capabilities, the numerical implementation of the Lagrangian particles has been overhauled to improve accuracy and allow for OpenMP parallelization.
Each particle class can be visualized in FlowSight™ as a separate object. Individual particle attributes, such as speed, temperature, particle life time or its unique ID, can be used for coloring. Displayed particle size reflects its variation within the class.
Application of Lagrangian Particles to Direct Metal Deposition
Direct metal deposition is a type of additive manufacturing process where a laser is used to form a melt pool in a solid metal substrate, into which a stream of powder of the same metal is injected. Once the powder particles melt inside the pool and the pool re-solidifies, an elevated layer of solidified metal, typically 0.2-0.8 mm thick and 1-2 mm wide, is formed.
As the laser/powder gun assembly continues to scan the surface of the substrate, complex shapes can be built, layer by layer. A proper balance between the laser power, speed and the powder supply is important for the success and efficiency of the process. Of primary interest to engineers are the:
- Size and shape of the melt pool
- Flow of metal and the cooling rate within it
- Shape of the solidified layer
The simulation described in this section attempts to predict exactly these characteristics. The motion of the laser and substrate is inversed by attaching the coordinate system to the laser. The substrate of Inconel 718 alloy moves at the constant speed of 10 mm/s. The laser is modeled as a circular heat source, 1 mm in radius, with the power of 1.8 kW. Three powder guns deliver solid metal particles at the laser impact point at the rate of 0.684 g/s. Each gun is represented with a particles source 2×2 mm in size and with the rate of 105 particles per second.
The particles are modeled using the liquid particle class. All particles have the same diameter of 40 µm. The macro-particle multiplier of 10 is used to reduce the number of particles in the simulation: 3×105 numerical particles are generated in the simulation every second representing three million physical particles. The initial temperature of the particles is 480°C, i.e., they are in solid state before impacting the pool.
The simulation was run for 10 seconds, with the particle sources activated 2 seconds after the start to allow for a melt pool to form before adding the powder. Once in the pool, the particles melt and are converted into metal causing the volume of the metal to increase, ultimately forming a layer of the re-solidified metal downstream from the laser. The melt pool shape is shown in the plane of symmetry.
The new Lagrangian particle model not only greatly expands the current capabilities of FLOW-3D, but also creates a strong development platform for future extensions such as tracking core gas bubbles in the metal. An inclusion of particle-particle interactions, particle volume effects, agglomeration and breakup could be the next steps. Similar to the scalar array model, the user particles classes can be customized to extract and visualize interesting features in the solution. For example, stationary particles can be inserted to identify locations of high pressure or velocity.